Since some of the guys here bought X3: Terran Conflict recently on Steam because it was on sale, I thought it might be useful to post the scripts/mods I've been using. These aren't huge changes, just add a few useful things and tweaks to improve my experience. If you wanna check out more, here is the Explorer Command Extension (Auto Explore part) - Ships with the explorer software installed can now auto explore the universe. When issuing this command, they will explore the current sector and then enter any gates that haven't been entered before. If it doesn't find any unknown gates, it will start searching for a sector that does. I only use the first part, auto explore, because the satellite deploy network command works fine in vanilla. Missile Defense Hotkeys - Can set a key to quickly target the nearest missile No civilians mod - Eliminates all 'civilian' ships from the universe.
These are the ships at the bottom of a sector ship list that have the small dot icon. These ships do not serve any real purpose other than extra traffic and eye candy, they don't add to the trade economy or anything.
Ps3 Update 4.75 Jailbreak. Jul 31, 2009 Since some of the guys here bought X3: Terran Conflict recently on Steam because it was on sale, I thought it might be useful to post the scripts/mods. X3: Terran Conflict. Press 'd' to trade. Your ships will appear first and you may be allowed to repair or sell them by clicking on the blank (or blue).
This basically takes out 500+ ships the game otherwise needs to manage, so it may improve game performance. Satellite Early Warning Network - Uses any satellites you have placed to warn you of enemy ships. The warning can either come through audio, a log message, or a popup at the bottom of the screen.
It can definitely hurt performance (especially after pressing J turning on SETA) so I have it off most the time, but can be useful to quickly find enemies in the universe if you are wanting to blow some baddies up.